Architecture World 3 · Elastic Fleet · Stage 2
Balance the Load
Seven sample requests through two load balancers. Each one lands on a rule, a target group, an Availability Zone and a target, or on the reason it did not.
- ALB listener rules
- NLB static addresses
- Target group health checks
- Cross-zone load balancing
- Deregistration delay
- Sticky sessions
- Domain
- Core architecture
- World
- Architecture World 3: Elastic Fleet (Professional)
- Game type
- Network build: Place gateways, routes and rules on a VPC, then follow each packet.
- Time
- About 30 minutes on a first attempt (estimated)
- Exam guides